Terça lemos isto:
These changes are grounded in prioritizing high-impact titles and further investing in Bethesda’s portfolio of blockbuster games and beloved worlds which you have nurtured over many decades.
We are making these tough decisions to create capacity to increase investment in other parts of our portfolio and focus on our priority games.
E no artigo do Schreier lemos acerca de no town hall meeting tanto ele como a nova responsável da Bethesda falarem da necessidade de consolidar a workforce deles em menos projectos.
https://www.bloomberg.com/news/arti...9.Ae8Wc_YmUJla6VHol8aa5AIVOUAmdYTiRnQ2nKph6NY
During a town hall with ZeniMax staff on Wednesday morning, Xbox president Matt Booty praised
Hi-Fi Rush but did not specify why the company had shut down the development studio behind it, according to three people who were in attendance.
Speaking about the closures more broadly, Booty said that the company’s studios had been spread too thin — like “peanut butter on bread” — and that leaders across the division had felt understaffed. They decided to close these studios to free up resources elsewhere, he said.
Jill Braff, head of ZeniMax studios, said in the town hall that she hoped the reorganization would allow the division, which also develops
Fallout and
Doom, to put more focus on fewer projects. “It’s hard to support nine studios all across the world with a lean central team with an ever-growing plate of things to do,” she said, according to audio of the meeting reviewed by Bloomberg.
“I think we were about to topple over,” she added.
E agora iam magicamente que AA era o futuro? Já podemos debater que aquilo que Jill Braff disse é uma comédia(e o que o Booty disse tendo em conta que apenas a Roundhouse e uma parte da Arkane Texas vão ser absorvidos por outros estudios).